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Conference Name
Man-Machine Interactions 4
Rok publikacji
2016
Status
Opublikowane
Wydawca
Springer International Publishing Switzerland
Abstrakt

The usage of progressive meshes for representation and transmission of triangular meshes of faces at certain level of details was described in the paper. We focused on progressive representation based on Garland and Hoppe approach. The comparison of simple methods using quadric mesh simplification to the view-dependent implementation of progressive methods was performed. The mesh simplification is further improved by introducing the characteristic points fixing the distinguishable points on human face. The test and discussion of the implemented method were given using face scans from 3dMD face scanner.

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